Habits
Habit Prototype Week
A habit prototype week trials a new behavior for seven days at minimum dose before you scale duration, frequency, or difficulty. Prototypes surface real friction—gear, location, social pressure—without a thirty-day guilt contract.
A habit prototype week trials a new behavior for seven days at minimum dose before you scale duration, frequency, or difficulty. Prototypes surface real friction—gear, location, social pressure—without a thirty-day guilt contract.
End the week with keep, tweak, or drop based on completion and energy cost.
Common questions
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What is the goal of a prototype week?
Learn real friction, best cue, and minimum dose—not prove hero performance. End with keep, tweak, or drop based on data.
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Can you run multiple prototype weeks at once?
One prototype at a time is safer. Parallel tests blur which cue or environment change actually worked.
Related terms
Put Habit Prototype Week into practice
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