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Habits

Temptation Gate Rule

A temptation gate rule blocks a wanted activity until a defined habit clears—binary, visible checks beat soft maybe promises.

A temptation gate rule blocks a wanted activity until a defined habit clears—dessert after vegetables logged, gaming after mobility, takeout after meal prep attempt. Gates are binary and visible: checklist on the fridge, timer on the router.

Soft maybe gates fail; hard if-then gates work. Keep wanted rewards legal elsewhere on schedule, not random grazing.

Common questions

  • Is gating the same as punishment?

    Gates pair earned rewards with completed behaviors—you still get the treat on schedule after the gate clears. Punishment removes rewards arbitrarily; gates are transparent if-then contracts.

Put Temptation Gate Rule into practice

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